EQOA - End of the World

Or... Jerrith's Guide to Mountain Climbing in EQOA.
As reached by Jerrith (jerrith@jerrith.com)

Here's a distant view of the problem area. In particular, I think it's probably a flaw in how the zones meet up. The spot in question is right under the 7 in the second coordinate value. Let's get a little bit closer...

Here's our starting point for the climb up. Starting at this position, and facing precisely this angle, we hit x on the keyboard to enable auto run, and we wait...

Until we get here. We're in a corner at the moment, and while auto run is still enabled, we're no longer moving. Now we turn off auto run, and turn so that we face directly east. Next we turn on auto run again, and run until we reach....

This location at the top of the hill. We've done it, we're at the top of the wall. From here it's simple to turn north, run a little bit further, and see...

The end of the world. :) Sing the REM song here as desired. ;-)

Any questions? Email me at jerrith@jerrith.com